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速度匹配的 UI 叙事短片

一项将软件工作流程转化为快速、易记社交品牌短片的视频技能。它围绕统一的运动语言编排界面片段、数字计数、证明条形图和片尾文字,适合产品发布、营销活动剪辑,以及需要鲜明视觉识别的产品故事。

你会得到

  • 一支包含开场、问题、产品、证明和片尾的 20–45 秒叙事 MP4
  • 一套无需生成模型、可在本地渲染的 HTML/CSS 多场景源文件
  • 使用统一缓动曲线和方向运动系统的速度匹配转场
  • 带有饱和网格、动态 UI 面板和清晰社交安全区文字的视觉系统

适合

  • 需要简洁、可识别动效风格的产品发布
  • 在一分钟内说明流程改善的社交营销活动
  • 拥有可量化结果和少量可视化功能的软件品牌

不适合

  • 需要密集说明文字的功能清单
  • 核心创意依赖摄影、人物或实拍画面的营销活动
  • 需要克制、环境化运动的安静编辑型短片

你需要提供

  • 虚构或已批准的产品名称与核心承诺
  • 希望具体呈现的工作流程问题
  • 两到四个产品时刻或功能能力
  • 一个证明指标、基准或客户结果

运行要求

  • Node.js 20+
  • FFmpeg
  • Chromium (npx playwright install chromium)

运行成本

No external services or generation models. Renders locally.

试试这个提示词

/sl-velocity-matched-ui-sting-story-film 为虚构工作流产品 Relayform 制作一支 22 秒、16:9 的品牌短片。以 “MOMENTUM, WITHOUT THE MAZE” 开场;展示请求、延迟的交接和统一审核流程,再呈现 “42% shorter” 数据、节省时间的条形图和行动就绪清单。以 “Move the work forward.” 收尾。采用饱和橙色画布、深色等宽 UI 面板、固定技术网格和速度匹配的水平转场。

后续提示词

  • 让问题场景更有紧迫感,同时确保所有标题不超过六个词。
  • 用数字计数器和紧凑清单替换证明条形图,并保持相同的运动方向。
  • 制定正方形安全区改版方案,确保指标和片尾卡片完整清晰。

验证情况

已验证

render-checkpass4.0 / 544s

常见问题

可以使用真实产品界面吗?

可以。请提供已批准的界面文字和视觉参考,但应聚焦少量清晰状态,而不是复刻完整产品。

短片中能放多少文字?

这种格式适合短标题、紧凑的 UI 标签和一条证明信息。更长的解释应转化为视觉状态变化,或放到配套社交文案中。

同一支短片可以适配其他社交比例吗?

可以。源文件会将关键文字和指标放在明确的安全区内,便于后期改成正方形或竖屏版本。

SKILL.md

SKILL.md

Velocity-Matched UI Sting Story Film

A high-energy narrative UI sting film that makes a product feel fast, focused, and inevitable through synchronized interface motion and velocity-matched scene transitions.

Style: Kinetic Grid Signal. A sharp, saturated product story where every interface movement accelerates the narrative and resolves into confident proof. Follow references/style-guide.md exactly.

Use this skill when

  • Product launches that need a concise, ownable motion identity
  • Social campaigns explaining a workflow improvement in under one minute
  • Software brands with a measurable outcome and a few visualizable capabilities

Do not use

  • Long-form product demos, onboarding tutorials, or feature tours that require persistent interaction detail.
  • Lifestyle advertising, cinematic live-action footage, or campaigns that depend on generated imagery.
  • Data-heavy executive presentations with more than one proof point per scene.
  • To reproduce another company's brand, logo, product UI or copyrighted characters.

Inputs

  • Fictional product or campaign name and one-sentence promise
  • The workflow friction or customer problem to dramatize
  • Two to four product capabilities that can appear as UI rows or panels
  • One credible proof metric or outcome
  • Preferred social crop safe zone and delivery duration

If something essential is missing, ask one short question before starting. Never invent facts, numbers, quotes or customer names; mark gaps as [needs source].

Workflow

  1. Read references/motion-contract.md and references/style-guide.md. Their rules are fixed for this skill.
  2. Fill references/scene-map.md from the brief (4-8 scenes, 20-45 s). Never invent product numbers, names or quotes; ask for anything required that is missing.
  3. Copy references/composition.html to film/composition.html. Keep the stage, the ambient layer, the progress line and the fit script.
  4. Delete the example scenes you do not use, set each scene's text, data-start, data-duration and the absolute animation-delay values, and set <html data-duration> to the sum of scene durations.
  5. Apply the style tokens in the :root block exactly as given in the style guide. Do not add colors or webfonts.
  6. Open film/composition.html in a browser to preview; it plays in real time. Reload to replay.
  7. Render: node scripts/render.mjs film/composition.html --out film.mp4 --fps 30 (install once: npm i -D playwright-core && npx playwright install chromium; FFmpeg must be on PATH).
  8. Run the validator below and fix every problem it reports.
  9. Extract stills around each cut (ffmpeg -ss <t> -i film.mp4 -frames:v 1 cut.png) and check that nothing is cropped, overlapping or frozen.
  10. Run the validator and fix every problem it reports:

``bash node scripts/validate-video.mjs film.mp4 --min-seconds 20 --max-seconds 45 ``

What makes this excellent

  • Open with a single high-contrast title frame, then let its exit movement become the first velocity vector of the next scene.
  • Represent the problem as a congested interface state with overlapping queues, delayed status changes, or unresolved handoffs.
  • Reveal the product through a device scene whose rows enter on the same horizontal trajectory as the preceding words.
  • Use the card scene for the clearest product promise, with one metric only and no competing paragraph copy.
  • Build proof with bars that accelerate into place in a shared direction, then switch the accent from orange to mint at completion.
  • Use the checklist as a visual resolution: each check should arrive on a distinct beat while the grid remains fixed.
  • Keep the end card materially simpler than the preceding scenes and hold its brand line long enough for social playback.

Output contract

  • film.mp4: H.264, 30 fps, 1280x720, 20-45 seconds.
  • film/composition.html: the editable single-file composition that produced it (re-render any time with scripts/render.mjs).
  • A hand-off note: the filled scene map, total duration, anything left as a placeholder, and the validator output.
  • Render a wide MP4 from a deterministic multi-scene HTML/CSS composition with no external image or font dependencies.
  • Maintain readable headline and metric safe zones for later 1:1 or 4:5 social reframing.
  • Include a scene timing map so the velocity handoff and end-card hold can be reviewed precisely.

Reference demo and agent run

The preview is a reference render of the bundled composition with sample copy. In a real run the agent rewrites the scenes from the user's brief and assets, re-times the composition and renders a fresh MP4 that meets the output contract above.

Failure rules

  • Never hand over a render that fails the validator.
  • If the user's screenshots are low resolution, rebuild the surface in HTML instead of upscaling them.
  • Music and footage must be supplied and licensed by the user; never download assets.

相似技能

速度匹配的 UI 叙事短片 · SkillLoom